The aim of GRDS366 Print Design is to expand on foundational knowledge and skills in graphic design to create more content-driven, professional projects that will culminate in a final printed portfolio. Students will explore the various types of print mediums used in graphic design to include packaging design, branding (clothing, stickers, mugs, etc.), publication design and letterpress printing. Students will learn to identify and select various quality types of paper and work with multiple printing processes. Critical thinking, creative problem-solving and experimentation will be emphasized in this advanced-level course. Additionally, students will visualize projects using current software including Procreate, Adobe Fresco, Adobe Photoshop, Illustrator, and InDesign.
This course is designed as a studio course in which students will complete a number of challenging assignments while learning the basic principles and standards within the graphic design industry. At the completion of this course, students will:
This course meets Mondays & Wednesdays 1:00 - 3:30pm
Introduction to course
Syllabus
Begin Letterpress: Monogram
Letterpress Demo
Project 1 due: Three Letterpress prints, edition of 3 each
Introduce Project 2: Zine Publication
Bring Concept to next class
Review Zine Concepts
Begin Production
Build Mock-up and annotate placement of contents
Review progress on Zines
Review Zine Progress
Discuss cover stock possibilities
Demonstrate Chine-collé
Review Zine Progress
Project 2: 'Zine Due
Critique
Introduce Project 3: Merch Design
Bring brief of concept to next meeting
Presentation
Hats
Rush Order Tees
*Zine due printed
Review Briefs
Begin sketching concept
Choose products to brand
Research vendors
Review concepts
Order Merch
Begin building design concepts
Create digital mockups
Finalize Designs for next class
Introduce Project 4: Packaging Design
Develop concept brief for next class
SPRING BREAK
SPRING BREAK
SPRING BREAK
SPRING BREAK
Review Merch finals, order merch
Introduce Packaging Design
Concept Brief and Sketches Due Monday
Printify
Order Merchandising
Examples
Review Concept Sketches and Brief
Research templates for next class
Build rough Mock-up
Beer Can Blanks
Review Mock-ups
Begin Designing
Review Packaging Design and Content
Packaging Due
Introduce Publication Design
Concept brief due next class
Review Concept Briefs and Thumbnails
Last day of class
Last Day of Classes
FINALS WEEK BEGINS
All files must be properly labeled and turned in as following:
Illustrator files: 1. Packaged AI, jpeg (web), pdf (print)
Photoshop files: 1. PSD (no package), jpeg (web), pdf (print)
InDesign files: 1. Packaged Indd, pdf (print)
No Projects are accepted after deadline. You have remote access from any computer anywhere to the dropbox through:
Instagram Aspect ratios and Print sizes
Consider each project as a creative or conceptual puzzle to be solved. Graphic design is arrangement, organization and communication, which often require experimentation and revision to find the best choice for the particular idea. Being a creative person is an active process, so revising projects and making many iterations and exploring all of the possibilities around an idea are encouraged and ideal.
These projects are all exercises in creativity, focus on creative problem solving and technical understanding of the tools.
Projects begin with thumbnail drawings in a sketchbook (or ipad, other) to develop concepts, and then these concept drawings are presented to small groups to brain storm ideas in order to optimize the concept and image.
Computer Labs on Campus can be found at:
Room 204 Availability Hours
CLICK HERE FOR COMPUTER LABS ON CAMPUS
There is no text for this class, notes and reading material will be uploaded to this site and students will be informed when assignments are on the site. You will be required to back-up your projects with an external harddrive of USB stick. Additionally, you will need a sketchbook no smaller that 5 x 7 and no larger than 11 x 14 and a pencil or pen each class to work out ideas. We will use your free www.lynda.com/linkedin-learning subscription for at home tutorials, the link can be found on your student homepage on the Bloomu site or HERE
You will also need to purchase a 25 dollar print coupon from either Liz in the Art Office or at the University Bookstore. Please purchase the coupon and turn it into to Professor Dunlap before February 1st.
You will also need to purchase a 25 dollar print coupon See Instructions here
Please purchase the coupon before February 1st.
Attendance is mandatory and crucial to be successful. Please make sure to look over the academic calendar to schedule any appointments or travel arrangements during breaks or outside of class meeting times. Students enrolled in studio courses are expected to attend all class sessions, as interaction and class participation are important aspects of the total learning process and should be valued as such. Students are responsible for all material presented in class and should contact the instructor or a contemporary in the course for any information they may have missed. Additionally, there will be no makeup critiques, lectures, demos, or exams for absences.
If circumstances occur that cause excessive absences, the student will need to meet with the professor outside of class to discuss the situation. It will be the responsibility of the student to withdraw from class if it becomes necessary. Failure to do so could result in a poor academic standing and financial obligations.
Attendance will be taken at the beginning of each class. If you are absent, it is your responsibility to find out what you have missed and what you need to prepare for the next class. In addition to contacting the faculty member, you should also contact one of your classmates to find out about any assignments not indicated on the course outline.
PUNCTUALITY:
ATTENDANCE:
Due to the circumstances surrounding Covid 19 if you are not feeling well, or suspect you have been in contact with someone who has Covid 19 you are required to work from home. Contact the professor for the class and attend class via Zoom if possible. Prompt communication to develop a plan will not incur grade reduction. It is up to you to keep track of your absences.
(1) Technical proficiency - use of software applications
(2) Formal - Use of accepted practices and a visible understanding of concepts and principles
(3) Craftsmanship, presentation, deadlines and participation in critique
(4) Concept, critical thinking and revision
You can earn 5 points per criteria for each project, for a total pf 20 possible points per project. You will know when the project is assigned exactly what is expected of you for that project. Each overall rating is given a grade equivalent based on the standard 90%, 80%, 70%, 60% grading percentages.
Art majors at the sophomore, junior, and senior level are required to participate in the departmental annual review. Specific details including portfolio requirements and review dates will be provided during the semester. Non-participation will lower your final grade by 1/3.
ASSESSMENT 1: Letterpress
ASSESSMENT 2: Zine Design
ASSESSMENT 3: Merch Design
ASSESSMENT 4: Packaging Design
ASSESSMENT 5: Publication Design
ASSESSMENT 6: Deck of Playing Cards
ASSESSMENT 7:FINAL
jdunlap@commonwealthu.edu
Office: A&A 260
LINK TO ZOOM OFFICE HOURS
Office Hours:
Mo, Tu, Wed, Th 12:00 -1:00
Wed 3:30- 4:30
or by appointment
My Work